As you can see from the dates on the previous blog entries, I haven't updated in a while.
Well for 2010, I've decided to start from scratch, so I've removed the old website and put a temporary intro page until I have some work to show, I've also designed a new pixel type logo, which I like better than the old one.
What's new on the development side?.
Well I've decided to move back to Blitz and BlitzMax not just because it's fun, but I found PureBasic just to fiddly from things that should be simple such as moving from a windowed screen to a fullscreen. However, I think I may use it again if I want to make an editor for a game level or an editor to help edit game data.
Speaking of games. Even though I did get quite a few of the mini-games working in my educational software, through lack of motivation and the fact that I have no money to purchase the type of images, art and animations that I think the software would need (as I can't find enough royalty free images) I have decided to put my educational game on hold. Maybe, I will pick it up one day in the future. At least I will have a working demo to show others and a base to start on.
I have decided to make a game that I want, a game that I WOULD WANT TO PLAY.
I have got a good idea and have nearly finished my design documents, and have found myself coming up with what appear to be good ideas at the unusual times.
I haven't decided on what game to make yet, but I've been playing with a few ideas and made a couple of demos.
03 January, 2010
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still alive..
I'm still alive. Currently considering whether to continue the racing game in 3D with monkey or change to Unity3D (which I've been ...
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