06 January, 2010
Framework
First things first, and that's to create my own framework, or modules for common things that will be used in all my games, such as I have a graphics module, a navigation module to provide a simple navigation template where screens or levels can easily be inserted into games, and also a navigation bar that is easily editable and inserted into any screen.
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still alive..
I'm still alive. Currently considering whether to continue the racing game in 3D with monkey or change to Unity3D (which I've been ...
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Just a small update, to show that I'm still working on this in my free time. And also, I'm trying to plan how the race works prop...
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Wow, yesterday afternoon, I spend my first afternoon on starting to create the racing 'Grand Prix' part of the game, but after a fe...
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A week has passed since my last update. But I've been frustrated with processing.org. It's definetly not suited to a tilemap base...
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