Today, I've started to have a look at what it would take to make a 3D game using Monkey and minib3d. I've set my heart on a simple space shooter 'on rails'.
It's my first real foray into 3D programming (I had tried a few years ago, but my programming knowledge was lacking at the time), and although I'm still not sure on whether it will lead to anything. So, here is today's progress:
The first screenshot shows a small 3D space ship model I created that currently only flies forward over some land, it currently runs on PC's through flash and mobiles using Android:
The second screenshot shows the a basic 3D ship model in the model editor which I'm testing out.
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