Grand Prix is a 2D 1960's F1 based overhead racing game that I've just started making as my secondary project, (Grand Prix Super Manager is my main project).
Yesterday, I added the grid positions to the editor and the game, and added the computer cars to the game. Although, they are not perfectly lined-up yet (as shown in the screenshots below) I'm happy with my progress. I've also added checkpoints to the editor and game, although the computer cars don't follow them as of yet.
The game can be played at different zoom levels, although, I'm currently not sure if I'll keep them both or select one of them:
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still alive..
I'm still alive. Currently considering whether to continue the racing game in 3D with monkey or change to Unity3D (which I've been ...
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Today, I've spent a few hours on both the PC and Android Versions of my (hopefully) up and coming Formula One Grand Prix Management game...
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I haven't had time to work on the game during the week, only a few hours at the weekend, so this game is coming on slower than I hoped. ...
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Today, I've continued working on 'Sheep' a simulation game about keeping a flock of sheep alive and healthy. I've added...
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