Today, I've added tiles, so it looks a bit better, and in the editor you can set the start position of the player. Also, fixed one of those really stupid errors (AGAIN!!), which seems so obvious after you've corrected it.
It does look like the game is going towards an infiltration type game, although I'm still unsure of the theme (as discussed here)
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still alive..
I'm still alive. Currently considering whether to continue the racing game in 3D with monkey or change to Unity3D (which I've been ...
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Wow, yesterday afternoon, I spend my first afternoon on starting to create the racing 'Grand Prix' part of the game, but after a fe...
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Today, I've spent a few hours on both the PC and Android Versions of my (hopefully) up and coming Formula One Grand Prix Management game...
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A week has passed since my last update. But I've been frustrated with processing.org. It's definetly not suited to a tilemap base...
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