It was meant to be finished for National Game Development Month (NaGaDeMo), but I think because of learning a new language and a few problems I've mentioned previously, the best I can hope for is a demo level of the game.
Today, I have managed to do a little:
- Enemies and objects (such as crates, chairs, ...) can be added in the editor
- The Player now collides with objects as well as the tile map
- The Player can shoot bullets
- The Bullets now can collide with the tile map and objects
- Fixed various annoying problems with the editor, and added a new menu, to make selecting the tile and objects you want easier.
Here is a screen shot showing the enemies, objects and bullets now in the game:
And here is a screenshot of the incomplete level editor which I'm using to create my levels:
In regards to graphics, I've only added a chair to the objects, which can be seen in both screenshots above, I think I'll leave the graphics untill I' need some time out from coding.
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