As much as I like BlitzMax, I have found the PureBasic programming language to suit my needs more, in that for me at least it has been a lot easier to set it up so I can use it when I running Micro$oft Windows or my favoured operating system Linux Ubuntu.
Also, being based on basic, switching from BlitzMax to PureBasic has been a fairly easy process, with only a few problems learning the slightly different ways that PureBasic does things. However, I have already got the basic menu system of my English learning game running and working perfectly. So unless I come up against any problems or limitations I think I will stick with it.
In other news I've also had some interest in my educational game, but it's only early days.
Now, If only I knew an artist!
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still alive..
I'm still alive. Currently considering whether to continue the racing game in 3D with monkey or change to Unity3D (which I've been ...
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Just a small update, to show that I'm still working on this in my free time. And also, I'm trying to plan how the race works prop...
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Wow, yesterday afternoon, I spend my first afternoon on starting to create the racing 'Grand Prix' part of the game, but after a fe...
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A week has passed since my last update. But I've been frustrated with processing.org. It's definetly not suited to a tilemap base...
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