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20 December, 2012

Grand Prix Super Manager: Transfering to Monkey Language

 I've decided to continue experimenting this week using the Monkey programming language in making GPSM (Grand Prix Super Manager) so I'm trying to transfer all the progress I had made in Processing to Monkey.

If the transfer is a success, Monkey will hopefull allow it to be easier to include more graphics in the game, such as flags and images of the cars and their parts.  It will also allow me to hopefully port the game to more systems (I'm currently aiming for Android / Windows / Linux and maybe flash).

I'm also changing the style of the buttons and interface, while they are still created programmatically, I prefer them over the older buttons



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1 comment:

  1. Me gusta mas el estilo de los nuevos botones. Gran trabajo ^^

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