11 February, 2012
Pixeloids - Here Come the Infectoids
Teaser 2:
I'm quite pleased with the first days development on my new Android/PC game. I'm using a new language that I'm not familiar with and I've made some good progress. I've been stress testing the game on my mid-ranged Android mobile (samsung Galaxy Ace) to see how many of the Pixeloids (the green people) I can get on the screen at once while doing collision detection.
I've also decided to make this game available for PC (Linux and Windows) which will be able to have more Pixeloids in the game, 1000 on the screen is working well on my 4 year old laptop in Linux.
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still alive..
I'm still alive. Currently considering whether to continue the racing game in 3D with monkey or change to Unity3D (which I've been ...
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Just a small update, to show that I'm still working on this in my free time. And also, I'm trying to plan how the race works prop...
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Wow, yesterday afternoon, I spend my first afternoon on starting to create the racing 'Grand Prix' part of the game, but after a fe...
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A week has passed since my last update. But I've been frustrated with processing.org. It's definetly not suited to a tilemap base...
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