Compared to yesterday, it doesn't look like I've got far, but the game is finally starting to be playable, and a good sign is that it does look like it will be fun. I've also been playing around with graphics, the title screen, and learning the language a bit more.
I'm currently concentrating on an Android version, and if it does turn out to be as fun as it's starting to feel, I'll adapt it for the PC(Linux/Windows) version. Which, is something I have to keep thinking about when coding, so that it'll be easily ported. (such as the PC version should be able to handle more graphics on the screen (the Pixeloids - or green men).
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