21 February, 2012
glbasic
After many years, I've returned to glbasic to test it out, when I've got up to the same point with the game in glBasic, I'll compare it to the Pixeloids game made in processing, for speed, development ease, and other factors
Labels:
development,
diary,
glbasic,
pixeloids,
processing
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still alive..
I'm still alive. Currently considering whether to continue the racing game in 3D with monkey or change to Unity3D (which I've been ...
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Just a small update. Yesterday and today, I'm back working on Grand Prix Super Manager. As mentioned before, I'm working on t...
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Just a small update, to show that I'm still working on this in my free time. And also, I'm trying to plan how the race works prop...
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After many years, I've returned to glbasic to test it out, when I've got up to the same point with the game in glBasic, I'll c...
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