I've recently been playing around with a few different programming languages and frameworks/engines such as java and slick, and some basic variants such as playbasic, blitzmax, and I've decided to switch to glbasic.
I really like the cross-platform capabilities of glbasic (Windows, Linux, OS X, iPhone, Windows Mobile, GP2X/Wiz, and for a bedroom coder like me, who's main aim is to actually finish a game, this would be a great help. It's also a basic variant so similar to Blitz3D/Max which I already know a little bit of.
Sion
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still alive..
I'm still alive. Currently considering whether to continue the racing game in 3D with monkey or change to Unity3D (which I've been ...
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Just a small update, to show that I'm still working on this in my free time. And also, I'm trying to plan how the race works prop...
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Wow, yesterday afternoon, I spend my first afternoon on starting to create the racing 'Grand Prix' part of the game, but after a fe...
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A week has passed since my last update. But I've been frustrated with processing.org. It's definetly not suited to a tilemap base...
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