Showing posts with label ahorcado. Show all posts
Showing posts with label ahorcado. Show all posts

16 January, 2012

stats.not yet

I was thinking of giving stats of downloads of the free version and paid version everyday, but I think that is going overboard.

So, maybe I'll release them at the end of the week. So anyone in a similar position can have a good idea.

15 January, 2012

Stats First Day

I thought I'd release some stats.

I've released my games on the Android Market:
Sionco on Android Market

and on slide me (the slide me full version being slightly cheaper, as the android market as a limit on some countries)

Sionco on Slide me

It's been two days since I've released the paid app
and one and a day since I've released the ad supported free app

On slide me:
I've had 2 completed purchases of the full version
326 downloads of the free limited ad-supported version

on Android Market (of the first day and a half)
0 purchases
65 downloads of the free limited ad-supported version.

From the adds using two in-game adds from leadbolt.net, I've got 0.65$.


I think it's helped with slideme having newer apps on the front page, so it's got a lot more screen time.

But, as my first try at developing an Android game, I'm very happy with that!

13 January, 2012

Finally, Available on the Android Market

Click here for my first game that's published on the Android market:

Click here: Hangman on Android Market

To be honest I'm excited that it's there. Whether it get's any sales or not, is another thing.

But I do hope to get some sales, through to the promise that it will be updated regularly with new topics and words.


currently it has 18 topics and over 600 words. I hope to add a new topic every week.
Also, I'd like to add some new features like

still alive..

I'm still alive. Currently considering whether to continue the racing game in 3D with monkey or change to Unity3D (which I've been ...