28 March, 2012
F1 management game, (working demo.)
It may be too big of a project, but I've started trying to make an F1 management game for Android. I've tried once doing this once for the PC - and had to stop as it was too big for one man. Being a mobile game, this will obviously be stripped back, compared to PC management games and won't go into extreme detail during the race or building the car.
In the first afternoon of work, I've setup the game to load in the teams and drivers and to display them and allow the user to choose a team to manage, so nothing much yet.
Even being stripped back, It does seem like a colossus task though...
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still alive..
I'm still alive. Currently considering whether to continue the racing game in 3D with monkey or change to Unity3D (which I've been ...
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Just a small update, to show that I'm still working on this in my free time. And also, I'm trying to plan how the race works prop...
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Wow, yesterday afternoon, I spend my first afternoon on starting to create the racing 'Grand Prix' part of the game, but after a fe...
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A week has passed since my last update. But I've been frustrated with processing.org. It's definetly not suited to a tilemap base...
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