The previous posts were related to a 2D space project that I was working on. I say that in the past tense, because I'm still not sure what I want to do. I haven't released a game since January because I had stopped enjoying programming due to pressuring myself too much to work on a big project that had become overwhelming (Grand Prix Super Manager). And although I've been trying different ideas in the meantime, I hadn't put any real time into any of the ideas.
Today, I've started to have a look at what it would take to make a 3D game using
Monkey and minib3d. I've set my heart on a simple space shooter 'on rails'.
It's my first real foray into 3D programming (I had tried a few years ago, but my programming knowledge was lacking at the time), and although I'm still not sure on whether it will lead to anything. So, here is today's progress:
The first screenshot shows a small 3D space ship model I created that currently only flies forward over some land, it currently runs on PC's through flash and mobiles using Android:
The second screenshot shows the a basic 3D ship model in the model editor which I'm testing out.