I had a create last month last month from ads, using mainly leadbolt, and a bit of admob. During the second half of the month I was making between 40-80$ (30-65 Euros) a day. This was mainly from Spain using my The Penalty of Ramos or (el Penalti de ramos) joke game.
But this month (even though it started well), I have only been making between 2-6$ a day and it looks like Leadbolt don't have many advertisers anymore, sometimes there aren't even any ads available in the country (at most there is just one)
As shown here, I'm not the only one to experience this.
I have enjoyed making money with Leadbolt and they are a business with a focus on making money, they have seemed to be a respectable one. However, as well as moving to the 'easy to learn' and multi-platform monkey programming language, I'll probably be phasing out Leadbolt ads from current and future games.
Any suggestions for good advertising networks?
Showing posts with label basic4android. Show all posts
Showing posts with label basic4android. Show all posts
28 June, 2012
16 March, 2012
Pixeloids, Finished
Despite a few disasters, and it being a month late, I've finally finished my third Android mobile game, Pixeloids. I've submitted the paid version to slideme.org, and Google Play (formally the Android Market). I'm too tired to submit the free, Ad-supported version, as I have to make one or two very minor changes first.
www.sionco.com
www.sionco.com
Labels:
basic4android,
development,
diary,
google,
market,
pixeloids,
Play,
sionco
07 January, 2012
Android
I've downloaded a copy of basic4android because I'm interested in developing mainly educational games for mobile phones, and was looking for something that's not too far away from what I'm used to.
So, I was pleasantly surprised with the ease basic4android allowed me to do this, from testing the game on my own mobile phone to designing the screen for it.
In the first afternoon that I've played with this not overpriced toy, I've managed to create a simple hangman game, that's shown in this screenshot. I can't let anyone play it at the moment as I haven't yet got an Android developers license and am only using the trial version of basic4android, but I'm mightily impressed and am considering buying it. I do feel that it could a good bit of software for the type of educational games that I'm thinking of creating.
So, I was pleasantly surprised with the ease basic4android allowed me to do this, from testing the game on my own mobile phone to designing the screen for it.
In the first afternoon that I've played with this not overpriced toy, I've managed to create a simple hangman game, that's shown in this screenshot. I can't let anyone play it at the moment as I haven't yet got an Android developers license and am only using the trial version of basic4android, but I'm mightily impressed and am considering buying it. I do feel that it could a good bit of software for the type of educational games that I'm thinking of creating.
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