Today, as usual I have only been able to work a few hours. So, before my code get's to messy I've been trying to tidy it in both games (Play to Learn and Classic Word Games).
So bascially I've tried to incorporate similar variables from the different mini-games into one and commenting on my code.
Also, I've worked a little bit on the Classic Word Games game, I now have a screen where the user can select whether they want to play hangman, the memory card game or the soon to be developed third game, and also the difficulty. The next step for Classic Word Games is to create the third word game and add a 'subject select screen' where the user can choose which subject of vocabulary that they want to learn.
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still alive..
I'm still alive. Currently considering whether to continue the racing game in 3D with monkey or change to Unity3D (which I've been ...
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Just a small update, to show that I'm still working on this in my free time. And also, I'm trying to plan how the race works prop...
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Wow, yesterday afternoon, I spend my first afternoon on starting to create the racing 'Grand Prix' part of the game, but after a fe...
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A week has passed since my last update. But I've been frustrated with processing.org. It's definetly not suited to a tilemap base...
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