Today, I've started work on the first game that the user will play on every planet. Actually, it's not really a game, but more of an introduction to the vocabulary, with one vocabulary picture appearing at a time on the screen, along with the word written and a audio clip of the word(Audio will be added in later/last).
I've also been trying again to reduce the memory 'footprint', as my target audience (schools, students in less well off countries,etc) will probably include a few old computers with low specs. So far I'm quite pleased with this, but at a later date I'll need to take a proper look in all the code files for the different games, to avoid repeated objects, data and memory leeks as I still have more resources to add such as sound and higher quality graphics.
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still alive..
I'm still alive. Currently considering whether to continue the racing game in 3D with monkey or change to Unity3D (which I've been ...
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Just a small update, to show that I'm still working on this in my free time. And also, I'm trying to plan how the race works prop...
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Wow, yesterday afternoon, I spend my first afternoon on starting to create the racing 'Grand Prix' part of the game, but after a fe...
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A week has passed since my last update. But I've been frustrated with processing.org. It's definetly not suited to a tilemap base...